I am using Spine 3.8.99 with Solar 2D (formerly Corona SDK)
I need to rotate an object at runtime.I do this by rotate the root bone.
thisSquid.torso = skeleton_squid:findBone("root")
thisSquid.torso:rotateWorld(angle_rotation)The bone and the bounding box attached to it rotate. But the image slots attached to the child bones are not rotated.
How to make the slots rotate with the bone as well?